The hard work these people put into making a D&D game a worldwide phenomenon is paying off, as they have created a brand, a following and a whole new generation of D&D players. The references, the jokes and even just seeing the world of Matthew Mercer’s imagination coming to life is exciting. ![]() 3 #2, much like all the issues in this series, put a smile on my face. The issue comes to an interesting head where the tournament is possibly stacked against our adventurers, but do you think that will stop them?Ĭritical Role: Vox Machina Origins Vol. Fans of the show/podcast will know that Grog cares more about the challenge than the prize at the end, for his challenge to be the strongest person in any city at any time fuels him more than anything. They are hounded by one team in particular, which Grog sees as the biggest challenge as there is someone nearly as big as him and quiet possibly as strong. The story shows the team battling through the rounds in an attempt to win the big pot at the end of the tournament. An act that is maybe not difficult to pull off, yet very hard to pull off in the way that Olivia Samson completes with ease. The beautifully drawn artwork justifies the wait we have between the issues, and each frame shows not just the characters but also the emotion and reactions that they are feeling. The fight sequences are played off very nicely with lots of humour and nods to the character interactions from the show thrown into the fray. ![]() Considering that we are transferring the actions of a D&D game into a comic book, it is all the action with none of the dice rolling antics. The last issue ended with Vox Machina stepping into the ring for their first round battle in the fight pit, and we pick up just as the clash begins. ![]() When the proposition of easy money comes from a shady halfling gentleman, why would you not follow him? In the last issue we saw our trepid adventurers blowing through cash and in desperate need of a pay day. The future heroes of Tal’dorei are still relatively early on in their story, and yet that does not mean that their journey is any less entertaining. 3 #2…Īs we return to Exandria, the legends of Vox Machina grow more righteous (or notorious) by the day. Calum Petrie reviews Critical Role: Vox Machina Origins Vol.
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